Anyone tuning into E3 this year had their eyes set on certain games, certain franchises, hoping (sometimes in vain) that new content be shown, new trailers released. Personally I set my sights on Uncharted 4, Destiny, Kingdom Hearts 3, Final Fantasy XV… Only a few titles delivered, and those that did, delivered well. But surprisingly, defying almost all reason, the game that stood out most was an indie game by a developer called Hello Games boasting an employee count of 6. The game: No Man’s Sky.
The game features a procedurally generated open world, meaning that the computer graphics are created via random and intricate algorithms instead of manually crafted. Each player will be given a unique experience, and no two players will spawn on the same spot. It’ll be available for the PS4.