Anyone tuning into E3 this year had their eyes set on certain games, certain franchises, hoping (sometimes in vain) that new content be shown, new trailers released. Personally I set my sights on Uncharted 4, Destiny, Kingdom Hearts 3, Final Fantasy XV… Only a few titles delivered, and those that did, delivered well. But surprisingly, defying almost all reason, the game that stood out most was an indie game by a developer called Hello Games boasting an employee count of 6. The game: No Man’s Sky.
The game features a procedurally generated open world, meaning that the computer graphics are created via random and intricate algorithms instead of manually crafted. Each player will be given a unique experience, and no two players will spawn on the same spot. It’ll be available for the PS4.
i m really looking forward to this game, what they explained, it seem like Minecraft the way the environments are randomly generated, can wait.
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I saw this on spiketv live during the conference. I thought it looked fairly good.
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